Destiny Codexery

Forsaken Campaign

Avenge Cayde-6 in a world of Scorn and darkness across the Reef.

Destiny 2: Forsaken launched on September 4, 2018, marking the third expansion and the start of Year 2 for the game. This major update centered on a player Guardian seeking vengeance for the death of Cayde-6 at the hands of Uldren Sov. The narrative followed the Awoken Prince, corrupted by the Darkness, as he searched for his lost sister, Queen Mara Sov, who was believed dead since Destiny: The Taken King (2015). Alongside this personal quest, players faced the Scorn, a new race of undead Fallen revived and morphed by Dark Ether. To mark the expansion's release, patch version 2.0 fundamentally changed core functionality for all players, addressing prior criticisms while introducing a brand new PvE/PvP hybrid mode called Gambit.

Primary Antagonist
Uldren Sov
Setting
The Tangled Shore, The Dreaming City
Narrative Focus
Revenge for Cayde-6's death and the search for Mara Sov
Expansion Type
Story Expansion

Verified Timeline

2015201820212022

Lore & Background

The expansion's story revolves around the Guardian tracking Uldren Sov through the Reef. Uldren, corrupted by the Darkness, was driven to find his sister, Queen Mara Sov. The journey introduced players to the Scorn, undead versions of the Fallen race that had been revived into a new, aggressive form. Unlike previous enemies, Scorn do not take cover and possess the most aggressive artificial intelligence in the game. The narrative takes place across two new environments: the Tangled Shore and the Dreaming City. In the Dreaming City, players could visit the Blind Well to summon Scorn, Hive, or Taken for public battles using special charges of Light corresponding to three difficulty levels, with an optional fourth tier triggered at the end of the third. The story also revealed Uldren's shadowy dealings with the Nine and his controversial game of Gambit.

In Their Own Story

The campaign allowed players to take out the initial six Barons in any order they chose, offering a more liberal sense of mission layout and player choice. Upon reaching the Dreaming City after completing the main campaign and a post-campaign mission, players faced a three-week curse cycle triggered by the first completion of the "Last Wish" raid. This cycle opened new activities, including "The Shattered Throne," the game's first-ever dungeon, which was initially available only when the curse was at full strength. The narrative deepened as players learned about Uldren's past and his relationship with the Drifter, a roguish Lightbearer involved in Darkness-fueled games. The story bridged events from Forsaken to Shadowkeep through seasonal content like Season of the Forge, which introduced Ada-1 and the Black Armory, and Season of Opulence, where Emperor Calus invited Guardians to his ship, the Leviathan.

Reader's Guide

To experience the full campaign, players must complete the main storyline to unlock the Dreaming City. The expansion added four new multiplayer strike missions, one of which was a PS4 timed-exclusive, and four new Crucible maps. A new weapon type, the Combat Bow, was introduced alongside three new supers for each character class, unlocked via "Seeds of Light." The first Seed is obtained through the campaign, while two others require high-level endgame activities. For the new Gambit mode, teams of four compete by defeating PvE enemies to collect motes; depositing 25 motes opens an invasion portal. The EXP level cap was raised to 50 and Power to 600. Note that prior to its removal in February 2022 with The Witch Queen expansion, the campaign was made free-to-play in December 2021.

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